Lies Of P (PS5, XBX, PC)

Hopeofmypeople

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Question is the story told in the souls way of storytelling? With having to read weapons and scrolls to get what the fukk is going on?
 

hex

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Game is cool but it's like Tubi "Bloodborne". I'm towards the end of it.

Main issue I have is there's no poise or real upside to using heavy weapons and armor. If I'm swinging an axe the size of a minivan door then a 150 lb. enemy shouldn't be able to knock me out of my animation. It's silly.

Aside from that it's cool and a sequel with the gameplay here improved would be super dope.

Fred.
 

The Mad Titan

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Game is cool but it's like Tubi "Bloodborne". I'm towards the end of it.

Main issue I have is there's no poise or real upside to using heavy weapons and armor. If I'm swinging an axe the size of a minivan door then a 150 lb. enemy shouldn't be able to knock me out of my animation. It's silly.

Aside from that it's cool and a sequel with the gameplay here improved would be super dope.

Fred.
Hey weapons will knock back enemies way more than non heavy weapons.

They also tend to have higher guard protection meaning you don't take as much chip damage.
 

hex

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Hey weapons will knock back enemies way more than non heavy weapons.

They also tend to have higher guard protection meaning you don't take as much chip damage.

Cool but that has nothing to do with what I'm saying. :mjlol:

If an enemy, no matter the size, hits you at any point prior to the hit landing, you will be knocked out of your animation.

And heavier armor gives you more defense but since it hampers your movement but doesnt actually allow you to trade hits....there's no upside to it. You'd be better off just dodging, or trying to perfect parry everything.

Fred.
 

The Mad Titan

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Cool but that has nothing to do with what I'm saying. :mjlol:

If an enemy, no matter the size, hits you at any point prior to the hit landing, you will be knocked out of your animation.

And heavier armor gives you more defense but since it hampers your movement but doesnt actually allow you to trade hits....there's no upside to it. You'd be better off just dodging, or trying to perfect parry everything.

Fred.
I just trying to point out there was a point in using heavier weapons over non heavy weapons depending on your playstyle and the benefits of it.

I'm on my second playthrough and my 1st go around blocking 3 attacks back to back was a death sentence.

I can block like a mad man now that I'm using heavier weapons and got physical resistance.
 

Sghost597

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I think you have to get to NG+ to really see the benefits of heavy weapons. The game purposefully steers you to light weapon build on your 1st playthrough.

This is more evident with the capacity scaling having no soft cap.
 

firemanBk

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Just started this game, I'm at the Archbishop
This has to be one of the better Souls clones I've ever played.
Feels more like a Bloodborne clone than anything. Parrying is closer to Sekiro obviously but more like it's own thing.
But the healing, movement/dodging, visceral attack feels more like Bloodborne.
Having a lot of fun with it haven't been this addicted to a game probably since Elden Ring ironically

I think you have to get to NG+ to really see the benefits of heavy weapons. The game purposefully steers you to light weapon build on your 1st playthrough.

This is more evident with the capacity scaling having no soft cap.
Nah it's just that first great sword you get is complete fukking buns. The charge R2 is basically not even usable on that thing
As soon as I dumped that for that big cleaver you get from that giant robot in factory I'm having a lot more fun
 
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Don Mack

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I wreck shop with heavy weapons, especially when I put heavy weapons on medium weapon handles.
 

rdj

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I’m getting dogwalked by the nameless puppet. The grindstone aegis strat isnt working out for me :sadcam:
 
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