Resistance 3(aka Half Life: Chimera DLC skins pack)
Graphics: pretty decent for its time period. No complaints
Look: looks kinda like a half life clone. I aint mad at it, the world looks interesting, does a good job of settin up the atmosphere(it was implied at the end of R2 the Chimera were just about to wreck earth. In this game it shows they did).
Weapons: Weapon wheel is back. They feel fine to shoot, n theres a nice variety. Theres real weapons feedback compared to the first too. I mean This type of shyt was around in the 90s, but its nice to have this in a 2011 game.
Gameplay: Better than the first 2 games. Enemy placement n squad tactics feel a lil more thought out, ai seems better. Insomniac seems to finally be understanding. Another problem they fixed was enemy reaction when you shoot them.. Just like the weapons feedback, enemies finally react to when you shoot them
We had this in games like 2001 Halo 1, but nice for Insomniac to finally get it right a decade after that game.
no more regenerating health, health packs are back. this aint bother me.
Story: we had big setup at the end of Resistance 2. Sooo, they decided to go with a smaller, more focused story for part 3 with Capelli(who killed Hale after he turned Chimera at the end of R2). As a side story, this was okay, but how do you have your big finale be so small? This narrative choice would have been better used for part 1 to establish the characters n build it bigger in part 2 n 3. Whoever did the blueprint for this trilogies story was smokin more pcp than Grits n Gravy from that Chapelle Show skit. You cant finish a trilogy with a small spinoff story. Also, this shyt aint make sense. The Chimera took over the world, had multiple towers. Controlled the entire planet. But shuttin down the tower in New York magically made them fall back after they achieved world domination at the end of 2?
Characters: more emphasis on Capelli, his friends, and his family. Prolyl the most characterization in the entire series. Nothin groundbreakin but it was solid. For an fps this was fine.
Multiplayer: never got a chance to experience this ones multi. Again servers are shut down. I am amazed that the servers were shut down after only 3 years tho. Halo 3, a game from 2007, will have its servers shut down this December(not mcc, 360 halo 3). Over 14 years after launch. I did read up on R3 multi, n came to find out the large amount of players from r2(60) n R1(40) was gone in favor of a 16 player multi. So the highlight for me from the first 2 games was removed.
Overall: 7.5/10. I wish this had been the first game in the series. It felt like Insomniac was finally getting comfortable with the fps genre n knew what type of game it wanted to make.
The series overall: playin through 1&2, they weren’t bad, but seemed like they were made by people that never made an fps, which was true. By the time they got the gears runnin in 3, they quit the series. I never played the psp or ps vita games so no opinion on them. An overall missed opportunity to make something special. When we talk about the great FPS of the 00’s, Resistance aint rbought up. When you talk of the great Insomniac games, its usually Spyro, Ratchet, n Spiderman. Resistance seems like its been a forgotten franchise, n after replayin it, I can understand why. Lots of potential, but never really nailed any aspect.
on paper, I shoulda loved this series. 1.The Spyo ps1/Ratchet n Clank ps2 trilogy was some of the most fun I ever had. 2. its an fps. 3. I loved the chimera design n thought they looked cool as fukk. off that alone this was a knock out of the ballpark, but when I played I had so many moments where id google to see if the campaigns was almost over. I after a decade to replay the first 2, its safe to say I'll never go back. part 3? a maybe after a few years but I doubt it.