I threw 2 500kg eagles at a factory strider in the distance.. only to realize there was one to my right and one directly over methe amount of bot ships that show up on super helldive wth the amount of factory striders is hilarious
I threw 2 500kg eagles at a factory strider in the distance.. only to realize there was one to my right and one directly over methe amount of bot ships that show up on super helldive wth the amount of factory striders is hilarious
I threw 2 500kg eagles at a factory strider in the distance.. only to realize there was one to my right and one directly over me
Y'all ever see anything like this??
Impalers are a cool idea, but execution in adding them to this game is completely stupid. This game needs less ragdoll/stun locking but why is the solution to add more of it?
Its a bit overdone
There's no great reward for High Level finishes.I get the hilarity at lower levels where its less hectic but at higher ones it seems to specifically exist to screw one over. There's already a plethora of those mechanics in game designed to have a negative impact on gameplay. This one ticks an extra shytty box in that the attack timing of the Impaler is ripe for infinite ragdolling.
I'd bet most players don't even entertain high level games and henceforth this doesn't get the negative attention it deserves.
There's no great reward for High Level finishes.
I did a Super Helldive with 3 missions finished and the medals and experience just don't make up for all the frustration and work.
They need a better reward system.
Throw a nikka a helmet or a cape...shyt.Just like the real military all you got was a pat on the back for your service.
I agree on the rewards system, though. Still relatively new but I can do 7/8 normally. Spurring higher sample spawns isn't the carrot they think it is. I'd say to start flirting with bluebucks spawns but that stops the microtransaction train.
Speaking of, I don't know why there's like 50 different currency types. I'd imagine the ship upgrades with samples is a deterrent for new players for higher difficulties. You need a ridiculous amount of samples to even get right for higher level stuff.
Need some kind of exotic drop or somethingThere's no great reward for High Level finishes.
I did a Super Helldive with 3 missions finished and the medals and experience just don't make up for all the frustration and work.
They need a better reward system.
They drip feeding us, breh.Desperately need high level exotic drops and need boss battles.
They already had them in the first game.
Something, breh...Need some kind of exotic drop or something
They drip feeding us, breh.