Gizmo_Duck
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Last year was a massive one for Hasbro's video game business, with Monopoly Go and Baldur's Gate 3 providing the toy maker with two of its biggest hits in games to date.
But those games were licensing deals, externally developed by Scopely and Larian Studios, respectively. And despite the success of those partnerships, Hasbro is actually investing considerably in building out its own internal development. That's something Dan Ayoub, head of digital product development at Hasbro's Wizards of the Coast brand, is keen to emphasize when we speak with him at the Game Developers Conference.
The company has four AAA studios right now. There's North Carolina-based Atomic Arcade, which is working on a Snake Eyes GI Joe game that Ayoub calls "not your daddy's GI Joe."
Montreal-based Invoke Studios is working on a Dungeons & Dragons game, ....
...while the Austin, Texas-based Skeleton Key is, as the name might suggest, "doing something spooky."
Finally, there's another Austin shop called Archetype, where BioWare veteran and Star Wars: Knights of the Old Republic lead designer James Ohlen is working on a new franchise called Exodus.
"Over $1 billion is in video game development right now," Ayoub says. "And that is just these studios. That's to say nothing of the other game investments that are happening. Definitely I've seen the company put its actions around its words in terms of building these studios around strong leaders, thinking about the long game as well. We've got a portfolio that goes much, much larger than anything we're talking about right now."
Hasbro's $1 billion bet on internal game development
Last year was a massive one for Hasbro's video game business, with Monopoly Go and Baldur's Gate 3 providing the toy ma…
www.gamesindustry.biz