GTA VI RUMOR & NEWS THREAD (DELAYED MAY 2026)

Illuminatos

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I’m very glad that you’re not going to be able to carry every damn weapon in the game at once.:wtf:

I despised that in GTA V. It took all the challenge out of the game.:mindblown:
 

Fatboi1

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I’m very glad that you’re not going to be able to carry every damn weapon in the game at once.:wtf:

I despised that in GTA V. It took all the challenge out of the game.:mindblown:
It should only allow you to carry every weapon if you're doing cheat codes but then you shouldn't be able to do it during missions unless you finished the campaign already.
 

Bathing Ape

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I’m very glad that you’re not going to be able to carry every damn weapon in the game at once.:wtf:

I despised that in GTA V. It took all the challenge out of the game.:mindblown:
It didn’t bother me personally but I guess that’s the balance between gameplay and realism developers have to manage. If it had a bad reaction in RDR2 we probably wouldn’t see it again but they handled that shyt perfectly in that game.
 

TheSuperkick!

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I’m very glad that you’re not going to be able to carry every damn weapon in the game at once.

I despised that in GTA V. It took all the challenge out of the game.
The fukk. You could just NOT have all the guns! Never understood people complaining about having the power of choice.

"I hate this COMPLETELY OPTIONAL weapon! It makes the game too easy!" Don't fukking use them.
 
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KBtheKey

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The fukk. You could just NOT have all the guns! Never understood people complaining about having the power of choice.

"I hate this COMPLETELY OPTION weapon! It makes the game too easy!" Don't fukking use them.
For the most part it didn't even matter. I used the same guns from every class for the whole story mode. I did switch a few up on my first person playthrough tho
 

Child_Of_God

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VI is supposedly 2.6 times larger than V according to the mappers over on GTAForums.



speculative-mapping-project-gta-vi-vs-gta-v-vi-is-2-67-v0-xzoj9ext7rje1.jpeg
 
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