Gizmo_Duck
blathering blatherskite!
Developers at Google’s recently formed game studios were shocked February 1 when they were notified that the studios would be shut down, according to four sources with knowledge of what transpired. Just the week prior, Google Stadia vice president and general manager Phil Harrison sent an email to staff lauding the “great progress” its studios had made so far.
Mass layoffs were announced a few days later, part of an apparent pattern of Stadia leadership not being honest and upfront with the company’s developers, many of which had upended their lives and careers to join the team.
“[Stadia Games and Entertainment] has made great progress building a diverse and talented team and establishing a strong lineup of Stadia exclusive games,” Harrison’s January 27 email read, according to sources. “We will confirm the SG&E investment envelope shortly, which will, in turn, inform the SG&E strategy and 2021 [objectives and key results].”
“Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially,” he wrote.
In his Thursday Q&A with staff, he pointed specifically to Microsoft’s buying spree and planned acquisition of Bethesda Software later this year as one of the factors that had made Google decide to close the book on original game development. Google’s parent company, Alphabet, is a nearly trillion-dollar company and roughly on par with Microsoft when it comes to revenue and profit, according to a 2020 survey by Forbes.
Stadia Leadership Praised Development Studios For 'Great Progress' Just One Week Before Laying Them All Off
Mass layoffs were announced a few days later, part of an apparent pattern of Stadia leadership not being honest and upfront with the company’s developers, many of which had upended their lives and careers to join the team.
“[Stadia Games and Entertainment] has made great progress building a diverse and talented team and establishing a strong lineup of Stadia exclusive games,” Harrison’s January 27 email read, according to sources. “We will confirm the SG&E investment envelope shortly, which will, in turn, inform the SG&E strategy and 2021 [objectives and key results].”
“Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially,” he wrote.
In his Thursday Q&A with staff, he pointed specifically to Microsoft’s buying spree and planned acquisition of Bethesda Software later this year as one of the factors that had made Google decide to close the book on original game development. Google’s parent company, Alphabet, is a nearly trillion-dollar company and roughly on par with Microsoft when it comes to revenue and profit, according to a 2020 survey by Forbes.
Stadia Leadership Praised Development Studios For 'Great Progress' Just One Week Before Laying Them All Off