Digital Foundry sucks at technical analyis

SleezyBigSlim

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They are always downplaying the PS4 advantage to justify their existence and are constantly making mistakes in their articles. The newest examples are MGSV and CODBOIII . Now they clearly give PS4 the win, but if you read the articles you would get the impression that the PS4 versions are barely better and that cannot be further from the truth. COD beta on x1 is a blurry mess looks 720p, it actually runs below 900p res but their article cited 900p for x1 :usure:Same thing with MGS5 and the graphics just plain look better on PS4 too. They've since corrected their mistakes since neogaf called them out as usual:francis:
 

MeachTheMonster

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Don't bring these neofag conspiracy theories over here:camby:

Truth is, there isn't much a difference in how the games look, if if wasnt for DF you idiots wouldn't even know there is a difference.

I know that doesn't stroke your Sony fanboy feels, but its the truth.
 

Fatboi1

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Don't bring these neofag conspiracy theories over here:camby:

Truth is, there isn't much a difference in how the games look, if if wasnt for DF you idiots wouldn't even know there is a difference.

I know that doesn't stroke your Sony fanboy feels, but its the truth.
Nikkas saw the crap quality before DF.

The graphics have nowhere near the same "Pop" as they do on the PS4 beta :francis:

Textures and lighting look bland as hell:scust:

Won't be buying this on Xbox at all...but I do like the game overall:jbhmm:

XB1 version looks bleh.

6cbdd81b1a3dfc94e6a3d28cea76d15d.jpg

d89cd164163ba72050f7985871e82adb.jpg

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pIWWi1L.png




Blurry as fukk
 

MeachTheMonster

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Nikkas saw the crap quality before DF.

And DF said it was there.

"Compared to the native 1080p PS4 version, buildings, foliage and distant objects appear considerably less defined with subtle normal map and texture details smudged over."

So where's the attempt to downplay it?
 

Fatboi1

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And DF said it was there.

"Compared to the native 1080p PS4 version, buildings, foliage and distant objects appear considerably less defined with subtle normal map and texture details smudged over."

So where's the attempt to downplay it?
I wasn't talking about DF downplaying that, I was talking about you saying there's barely any difference.
 

MeachTheMonster

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I wasn't talking about DF downplaying that, I was talking about you saying there's barely any difference.
That's what this thread is about :comeon:

There isn't much difference anyway.

Yes it's visible in those pics, but without side by side captures, and someone counting pixels, most people wouldn't know or even care.
 
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