Did you know Popeye (The Sailor Man) is responsible for making gaming what it is today?

Gizmo_Duck

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mario and donkey kong were created because nintendo lost the license to making the popeye arcade game

Did You Know Gaming? — Donkey Kong. Submitted by Dr. Toreibo.


Mario, was just referred to as jump man, a blue collar carpenter favoring popeye and donkey kong was just a riff on King Kong, gameplay was the same.
How Popeye Led To The Creation Of Super Mario Bros -



Short history of the video game crash in the early 80s

Powered by its debut home console, the Atari 2600, Atari was the leader in the video game industry, catapulting over its competitors in 1980 thanks to a hugely successful port of the arcade classic Space Invaders. The 2600 and Space Invaders propelled Atari's earnings to over $2 billion in 1980 alone. As the combined market valuation for the industry began to grow, other competitors would surface to cash in on the home console craze. The result was an oversaturated market until its eventual crash by 1983, with the industry imploding by a staggering 97% between 1983 and 1985 in the United States. The video game industry went from a booming growth market to virtual life support in two years.

Enter Nintendo

Nintendo had already experienced significant success in American arcades with its 1981's Donkey Kong, which starred the character Jumpman. Deciding to take advantage of the void in the North American home console market, the Famicon was released in the United States in October 1985 as the Nintendo Entertainment System, with Jumpman rebranded as Mario and serving as the face of the NES. Contemporary analysts believed Nintendo was making an expensive mistake with an ambitious launch for a perceived fad past its heyday.

Mario Bros. - Wikipedia
Arcade Archives Mario Bros. for Nintendo Switch - Nintendo ...


Mario was front and center in Super Mario Bros., a follow-up to the 1983 arcade title Mario Bros. Unlike its predecessor, Super Mario Bros.featured linear gameplay and a series of progressively more challenging platforming levels directed, produced and designed by Nintendo visionary Shigeru Miyamoto. Players choose between Mario and his brother Luigi to journey across the Mushroom Kingdom and rescue Princess Toadstool from the villainous Bowser. Super Mario Bros. went on to sell over 40 million physical copies, kickstart a massive franchise that included a long line of sequels and spinoffs and became a bonafide multimedia phenomenon adapted into animation, live-action film and a whole wave of merchandising

History

Thanks largely to Super Mario Bros., the NES singlehandedly revived the video game industry in North America, with competitors gradually re-entering the market -- including an unsuccessful bid by Atari with its Atari 7800 in 1986.

In summary:

It’s because of popeye the sailor man being such a major IP and Nintendo losing the rights to use it tht they were forced to create the most valuable gaming IP in existence. Without mario the console market probably would have never recovered and we wouldn’t be here anticipating the Cinco Pro.

Thank you Popeye, you’re a legend




Popeye: Out To Punch (1956) - Jack Mercer - Mae Questel - Jackson ...
 

Capitol

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Why can't these main characters keep their hoes in check ?
 

parallax

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was this a lapse? if they lost the rights, how long did it take them to get them back for the popeye arcade game
 

Gizmo_Duck

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was this a lapse? if they lost the rights, how long did it take them to get them back for the popeye arcade game

“Popeye was designed by Genyo Takeda and Shigeru Miyamoto. Previously, Nintendo had originally intended to make a video game based on the Popeyecharacters, but was denied a license, so the characters of Mario, Donkey Kong, and Pauline were developed for Donkey Kong(1981).[10] Nintendo managed to acquire the license to the Popeye characters after the success of Donkey Kong, allowing them to develop a game based on them.”
 
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