Gizmo_Duck
blathering blatherskite!
mario and donkey kong were created because nintendo lost the license to making the popeye arcade game
Mario, was just referred to as jump man, a blue collar carpenter favoring popeye and donkey kong was just a riff on King Kong, gameplay was the same.
Short history of the video game crash in the early 80s
Enter Nintendo
History
In summary:
It’s because of popeye the sailor man being such a major IP and Nintendo losing the rights to use it tht they were forced to create the most valuable gaming IP in existence. Without mario the console market probably would have never recovered and we wouldn’t be here anticipating the Cinco Pro.
Thank you Popeye, you’re a legend
Mario, was just referred to as jump man, a blue collar carpenter favoring popeye and donkey kong was just a riff on King Kong, gameplay was the same.
Short history of the video game crash in the early 80s
Powered by its debut home console, the Atari 2600, Atari was the leader in the video game industry, catapulting over its competitors in 1980 thanks to a hugely successful port of the arcade classic Space Invaders. The 2600 and Space Invaders propelled Atari's earnings to over $2 billion in 1980 alone. As the combined market valuation for the industry began to grow, other competitors would surface to cash in on the home console craze. The result was an oversaturated market until its eventual crash by 1983, with the industry imploding by a staggering 97% between 1983 and 1985 in the United States. The video game industry went from a booming growth market to virtual life support in two years.
Enter Nintendo
Nintendo had already experienced significant success in American arcades with its 1981's Donkey Kong, which starred the character Jumpman. Deciding to take advantage of the void in the North American home console market, the Famicon was released in the United States in October 1985 as the Nintendo Entertainment System, with Jumpman rebranded as Mario and serving as the face of the NES. Contemporary analysts believed Nintendo was making an expensive mistake with an ambitious launch for a perceived fad past its heyday.
Mario was front and center in Super Mario Bros., a follow-up to the 1983 arcade title Mario Bros. Unlike its predecessor, Super Mario Bros.featured linear gameplay and a series of progressively more challenging platforming levels directed, produced and designed by Nintendo visionary Shigeru Miyamoto. Players choose between Mario and his brother Luigi to journey across the Mushroom Kingdom and rescue Princess Toadstool from the villainous Bowser. Super Mario Bros. went on to sell over 40 million physical copies, kickstart a massive franchise that included a long line of sequels and spinoffs and became a bonafide multimedia phenomenon adapted into animation, live-action film and a whole wave of merchandising
History
Thanks largely to Super Mario Bros., the NES singlehandedly revived the video game industry in North America, with competitors gradually re-entering the market -- including an unsuccessful bid by Atari with its Atari 7800 in 1986.
In summary:
It’s because of popeye the sailor man being such a major IP and Nintendo losing the rights to use it tht they were forced to create the most valuable gaming IP in existence. Without mario the console market probably would have never recovered and we wouldn’t be here anticipating the Cinco Pro.
Thank you Popeye, you’re a legend