Death Stranding 2 - On The Beach | PS5/PRO | 2025

MeachTheMonster

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Please make this one like Solid snake came out of retirement to become a UPS driver.:feedme:

The delivery physics/mechanics were cool in the first one, but not for 40 hours of that shyt.
 

Gizmo_Duck

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first one is classic ... luckily only people who really game were into it

innovative, thinking mans game. first day cop on this one

It is funny, you constantly hear people talk about how AAA games are stagnant and open world games are all ‘Ubisoft’ likes but when someone makes something completely different with a big budget it’s too much for them. They want more pew pews
 

Greenhornet

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It is funny, you constantly hear people talk about how AAA games are stagnant and open world games are all ‘Ubisoft’ likes but when someone makes something completely different with a big budget it’s too much for them. They want more pew pews

yeah even just the mechanics alone in this game could be a precursor to future sim games

all the physics and equipment... world structure etc could be applied in the future to make all games better really

its just a complete masterpiece as far as stripping things back to make a new core of technical mastery
then they were genius enough to apply those mechanics to an actual full game and give it character
 

Gizmo_Duck

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yeah even just the mechanics alone in this game could be a precursor to future sim games

all the physics and equipment... world structure etc could be applied in the future to make all games better really

its just a complete masterpiece as far as stripping things back to make a new core of technical mastery
then they were genius enough to apply those mechanics to an actual full game and give it character

Yeah, like people here joke about and say its a AAA indie game, thats true. It really feel like they started from scratch when designing the world and how you interact with it. Just the idea of climbing over a mountain is a huge part of the game where as other games it just feels like something in you way

I honestly didn’t mind it, I found it relaxing..it was the combat that needed work

I loved the bow gun though



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MeachTheMonster

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I honestly didn’t mind it, I found it relaxing..it was the combat that needed work
I agree it was relaxing. I just didn’t want to relax for 40 hours.

It’s kinda like flight simulator, i appreciate and enjoy the technology and physics it takes to make it a reality. It can be a relaxing and peaceful experience. But it’s not really “fun” or “exciting”. At some point I just get bored with it.

I would have enjoyed the first Death Stranding with Zero combat if it was a shorter and more focused experience. There was really no reason to draw that game out for so long.

I agree with you that the combat was not good. I didn’t like fighting the aliens or whatever them shyts was. I wish they had some more traditional stealth/action combat like the Metal Gear games.

I’m looking forward to 2, but I really hope they flesh out the gameplay a bit. Seems Kojima only cares about which celebrity he can hire and how weird he can make the trailers:smh:
 

hitmonlee

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Played the first one and turned it off within the first hour, traded it in immediately. The only reason I am remotely even entertaining the sequel is because of who is behind this.
same here the game was fukking ass.
 

peppe

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LET’S fukkING GO :blessed: :blessed:

Trailer was straight FIRE. The song they used is going in the gym playlist goddamn it went hard

But man when i lost BB for a moment i was sick to my stomach felt like i lost my own child. When a game can do that to you is straight up GOAT. Its the same when he made me choose what to do to with quiet. That fukked me up too
 
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