Using FL Studio 11. Thanks, breh.
Aight dope, so puttin together simple drum patterns will be easy in FL, you have the little drum sequencing window that pops up when you open it that usually consists of a kick, clap, hat and snare. From that point you will just want to put down a simple kick snare (or clap) and hat pattern.
This is the point where your ears come into play because you are going to know what you want to hear and it will change on your mood, you might want:
boom boom bap, boom boom bap or:
boom boom bap, ba-boom boom bap, or just:
boom bap, boom boom bap or: boom bap, boom ba-boom bap really any combination.
I make beats off of an mpc 4000 but when im at work and obviously dont have my equipment, I have my laptop and even my tablet has a couple of beat making programs that use a drum sequencer which is set up the same as the drum sequencer in FL so I can just place a note in the corresponding measure (1/32, 1/16th, 1/8, 1/4) for the sounds and it plays. What's going to differ is that obviously different drums have different textures and resonance simply stating some kicks kick harder, some snares have more of a snap whereas others have a ping, often samples have long tails so a hat might got 'tsssssssss' and some will go 'tsssss' the more you explore your library and sample packages, you are going to have your "go to" drums, like your favorite kick, your favorite snare etc. yours is going to be different from others, it's what sounds good to you. It's how people build sample kits for particular producers and from a producing standpoint what stops you from literally starting from scratch each and everytime you make a beat.
What is different about a signature kick or snare is that typically it is altered within the mix each time its used, so Kanye might have used the same kick drum for Drive Slow and Golddigger but with each respective mix, it is slightly altered. Hopefully some FL users will read this thread and give you a good pointer but layering drums is nearly a necessity. You might have the perfect sounding kick but it doesnt have that umph, or you might have a good snare but it might not snap. As you browse through different snares and kicks, you will notice a snare that is all snap, just a short simple snap, but then you are going to have your longer drawn out snare that doesnt have that snap, you are going to have that kick that is all umph and you are going to have that kick that doesnt have the umph, you can layer those samples and have both of them play at the same time so your drawn out snare now has that snap or your good kick is now going to have that umph. Layering a snare and a clap haven't ever been a bad thing in my experience
I dont know how to layer in FL I know you could simply just grab another kick and give it the same pattern as your first one and they will play at the same time, essentially layering but im sure there is a more comprehensive method (I know reason better than FL and even in that you could trigger 2 or more different samples to play everytime a certain sample is used)
Jumping back to the basics, the stock sounds that load (which can probably be altered if you want it to load your favorite kick and snare, etc) might limit your creativity if you aren't imaginative enough. I can use a stock kick and snare and think "If I used a punchier kick, or snappier snare I could have something" or "it would sound dope" this just comes with time.
I hate to give suggestions that I can't fully elaborate on but you aren't going to break anything in FL there is undo plus there is a reset tool (right clicking on parameters such as attack will give you the option to reset it to it's normal setting), and you can always just close and reopen FL and without overriding any samples. Now since I am an MPC user my learning style is more hands on for instance if you click on any of your samples, the channel settings window opens up you have a few knobs that allow you to adjust the attack, delay, sustain and release- (in FL you will also have hold and Delay) I cant achieve the same effect using a mouse to fine tune those settings I have to turn the physical knobs and hear the changes in realtime to see how I am changing the sound like turning a light switch on or off, or better yet using a dimmer. The mpc uses number settings like 0-100 so I can turn it from 100 to 90 or 100 to 75 for precision editing and altering-- I would suggest you play with those settings and get familiar with how they work for quick altering of samples. For instance if I have a hat that goes TSssssssss but want to shorten up to just TSssss I know to alter the decay to shorten it up. (I would suggest using the stock clap and playing with the decay, and the attack feature for an example)
With a lot of this stuff musically you have to experiment and manipulate the settings to understand how it effects the sounds. I can't fully explain in technical terms what a cutoff filter is, but I can explain how it effects sounds and understand when to use it. If you want that sound that sounds like the speaker is underwater so you get the deep bass but you can still hear the melody (if you want) for the muffled submerged sound, I can tell you or better yet show you have to use a filter to achieve that, and it's not really anything I could have learned from a book and I have read lots of books and manuals, on mpc's and other equipment (they are great tools cause they describe what things are such as attack, release, delay and sustain, as well as filters, low frequency oscillators and other stuff) but as you experiment that stuff clicks like :ohh: thats what they mean or "that's what they are talking about"
So dont be afraid to dedicate some time to just exploration like playing with the pitch, the reverb, attack, delay, sustain, release, velocity, filters, time stretching, resampling, even reverse samples (reverse cymbals are very popular)
My bad for throwing a lot of info at you all at once, but you can always re-read and just try stuff piece by piece. My word is not gospel, I know some stuff but I am not an expert by any means, for any critics out there, especially those that use FL if you have better methods, tricks, tips (which Im sure you do) please educate.
Any other questions feel free to ask.
By the way, do you have a midi keyboard? One with knobs and sliders?