Gizmo_Duck
blathering blatherskite!
Abandoned revealed, a new cinematic first-person horror survival shooter coming exclusively to PlayStation 5 in Q4 2021 Aiming for native 4K/60FPS, supports both 3D audio and haptic feedback
https://blog.playstation.com/2021/04/07/abandoned-a-cinematic-survival-sim-hits-ps5-later-this-year/…
The story
The story is centered around Jason Longfield, who wakes up in a strange forest. Abandoned and not remembering how he got there, Jason soon finds out that he was kidnapped and brought there for a dark purpose. Fighting for his survival, his main goal is escape.
Realistic character interaction
We want to deliver a uniquely personal gameplay experience, one that feels realistic. Every event has an influence on your character. If Jason is out of breath after sprinting (or is afraid), his firing accuracy will suffer. Unlike action shooter titles, firing weapons in Abandoned will be realistically slow. You will need to be tactical in order to survive.
Immersion through the DualSense wireless controller and 3D audio
We wanted to emphasise realism through user immersion. This would not be possible without the DualSense wireless controller. Players will feel each and every interaction during gameplay – such as being struck by a bullet. Pulling the trigger on a loaded or unloaded gun will feel different. Equally 3D audio will help shape your decisions and tactics, using the accurate positioning of gunshots out in the wilds to help decide your next move.
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shyt looks like real life, I’m probably too puss to play though.
Edit——
Something tells me this is a PSVR2 game and they just don’t want to say for some reason
https://blog.playstation.com/2021/04/07/abandoned-a-cinematic-survival-sim-hits-ps5-later-this-year/…
The story
The story is centered around Jason Longfield, who wakes up in a strange forest. Abandoned and not remembering how he got there, Jason soon finds out that he was kidnapped and brought there for a dark purpose. Fighting for his survival, his main goal is escape.
Realistic character interaction
We want to deliver a uniquely personal gameplay experience, one that feels realistic. Every event has an influence on your character. If Jason is out of breath after sprinting (or is afraid), his firing accuracy will suffer. Unlike action shooter titles, firing weapons in Abandoned will be realistically slow. You will need to be tactical in order to survive.
Immersion through the DualSense wireless controller and 3D audio
We wanted to emphasise realism through user immersion. This would not be possible without the DualSense wireless controller. Players will feel each and every interaction during gameplay – such as being struck by a bullet. Pulling the trigger on a loaded or unloaded gun will feel different. Equally 3D audio will help shape your decisions and tactics, using the accurate positioning of gunshots out in the wilds to help decide your next move.
shyt looks like real life, I’m probably too puss to play though.
Edit——
Something tells me this is a PSVR2 game and they just don’t want to say for some reason
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