9to5Google.com: Google plans to announce long-rumored ‘Yeti’ console hardware at GDC 2019 in March

satam55

Veteran
Supporter
Joined
Jul 16, 2012
Messages
45,185
Reputation
4,893
Daps
89,053
Reppin
DFW Metroplex

On Tuesday, Google announced a mysterious keynote at the Game Developers Conference in San Francisco on March 19th. The event comes as the Project Stream beta of a AAA console title ended in January, and amid the year-long rumors of Project Yeti. We can now confirm that Google plans to announce gaming hardware next month.

According to a source familiar with the matter, next month’s event — which Google calls a “keynote” — will feature both the game streaming service powered by the Project Stream technology, and hardware to go along with it.

The three-month demo of Stream allowed users to play Assassin’s Creed Odyssey in Chrome for Mac, Windows, and Linux, as well as Chrome OS. Besides the web browser and optional wired PlayStation or Xbox controllers, the only other requirement was a 25 megabit per second internet connection.

Stream demonstrated that the underlying technology behind streaming games from Google’s servers directly to users works. It also showed that dedicated hardware beyond a PC is not needed.



However, the demo is only one part of Google’s broader gaming efforts, known as Project Yeti. First reported by The Information last February, a hardware component to get Yeti working on televisions is also in development.

While the promise of streaming is that the device you are playing on becomes a thin Chromebook-esque client, most gamers — even casual ones — equate the experience to a large screen and dedicated controller. Hardware for Yeti was reportedly once a Chromecast dongle, but has since been described as a “gaming console” and controller designed by Google.

Kotaku last June confirmed that hardware is in development, and reported that Google has been in talks with big video game developers to gauge interest for the platform.

Another source last year confirmed to us that a “few” studios have worked with Google to port existing games for internal testing, including one historically popular title. Furthermore, as of late 2018, we were told that the upcoming roadmap for Yeti is being locked down.

The announcement will come just over two months after the public Stream trial came to a close. However, Google has been beta testing the full Yeti streaming service internally, and we’ve heard that it includes in-game chat.

Google’s GDC keynote is on March 19th at 10AM. 9to5Google will be at the event to provide live coverage.





EDIT:


Here's the original Kotaku article from last summer:

https://kotaku.com/sources-google-is-planning-a-game-platform-that-could-1827217387
Sources: Google Is Planning A Game Platform That Could Take On Xbox And PlayStation

Jason Schreier 6/28/18 4:30pm

ekftxwewbberd8aq9jzj.jpg


Over the past few months, the wildest rumors in video game industry circles haven’t involved the PlayStation 5 or Xbox Two. The most interesting chatter has centered on a tech company that’s been quietly making moves to tackle video games in a big way: Google, the conglomerate that operates our email, our internet browsers, and much more.

We haven’t heard many specifics about Google’s video game plans, but what we have heard is that it’s a three-pronged approach: 1) Some sort of streaming platform, 2) some sort of hardware, and 3) an attempt to bring game developers under the Google umbrella, whether through aggressive recruiting or even major acquisitions. That’s the word from five people who have either been briefed on Google’s plans or heard about them secondhand.



Google has been exploring video game initiatives for most of the decade. In 2014, the company was reportedly poised to acquire Twitch before Amazon swooped in. Rumors percolated for years that Google was also attempting to launch an Android-based console, similar to Amazon’s Fire TV, but that didn’t happen. In 2016, the Google-incubated studio Niantic scored one of the biggest gaming successes of the last decade with Pokémon Go, but it had spun out into an independent company the year before. And Google has a long history of hiring game developers for projects that never quite materialize.

In recent months, however, the chatter about Google has gotten louder. At the Game Developers Conference in March of this year, Google representatives met with several big video game companies to gauge interest in its streaming platform, which is code-named Yeti, sources said. (The existence of Google’s Yeti was first reported by the website The Information earlier this year.) Google also took meetings at E3 in Los Angeles a few weeks ago, those sources said, and from what we’ve heard, the company is looking not just to woo game developers to the Yeti service but to buy development studios entirely. (Google did not respond to a request for comment.)

So what is this streaming platform, exactly? Like Nvidia’s GeForce Now, the Google service would offload the work of rendering graphics to beefy computers elsewhere, allowing even the cheapest PCs to play high-end games. The biggest advantage of streaming, as opposed to physical discs or downloads, is that it removes hardware barriers for games. Games like Call of Duty can reach a significantly bigger audience if players don’t need an expensive graphics card or console to play them. As one person familiar with Yeti described it: Imagine playing The Witcher 3 within a tab on Google Chrome.

Sounds too good to be true, doesn’t it? Or sounds too much like the promise of other streaming platforms like OnLive, which failed because of lag and video compression that reduced quality? Many of the rumors we’ve heard need to be presented with some skepticism until we actually see them in action. One pie-in-the-sky idea I’ve heard floated, for example, is heavy integration between Yeti and the Google-owned YouTube. Imagine you’re playing a game and you run into a tricky boss or don’t know how to solve a puzzle. Instead of opening up your laptop or checking your phone for a guide, you could press a button to activate an overlay on your screen that cues up a YouTube walkthrough of the game you’re playing.

Whispers have been quieter about Google’s hardware, whatever that may look like, but the rumors we’ve heard suggest that it will link up with the streaming service in some way. We’re not sure whether Google is looking to compete with the technical specs of the next PlayStation and Xbox or whether this Google console will be cheaper and low-end, relying on the streaming service to pull weight.

dl9dlfcnhaaenmlbvvz5.jpg

Nvidia’s Geforce Now, which entered beta earlier this year, allows users to stream a selection of high-end games to PCs and Macs.

Those are the rumors currently floating around in games industry circles, where people are growing more excited about streaming every week. At E3 we saw both Microsoft and EA announce their own separate initiatives for streaming, and Ubisoft boss Yves Guillemot made headlines a week earlier by declaring that game streaming was the future. Xbox boss Phil Spencer recently told Kotaku contributor Keza MacDonald (for The Guardian) that he thinks streaming will tear down the borders between gaming platforms. “Our focus is on bringing console quality games that you see on TV or PC to any device,” he said.

The big splash of water on any excitement for streaming is of course internet bandwidth. Streaming big video games means uploading and downloading large amounts of data, which is difficult in many parts of the world thanks to bandwidth caps and lack of accessibility to high-speed connections. Bring that up to someone at Google and they might bring up one of the corporation’s many other initiatives: Google Fiber, a high-end broadband service that allows for speeds of up to 100x what most Americans have in their homes. While Fiber has run into roadblocks and is still a limited service, with locations in only a handful of cities, it does show that Google is capable of solutions to the bandwidth problem that no other gaming company can offer. Google also has data servers all across the world, which may allow them to reduce lag. (Seemingly endless cashflow can’t hurt, either.)

Still, some developers we’ve spoken to who have heard about the project are skeptical. Google’s history of starting and abandoning initiatives is a red flag, as is the lack of proper internet infrastructure across much of rural America. If Google were to launch dedicated hardware, what games would it launch with? What would entice developers to port to the platform? Video game history is littered with consoles that have attempted to take on Nintendo, Sony, and Microsoft only to fail in style, mostly due to lack of “killer app” video games, which is a reality that Google must face.

Other tech companies haven’t fared too well, either. Amazon has spent the past four years making big investments into gaming, spending many millions of dollars to woo top developers, build its own game engine, and buy companies like Twitch and Double Helix. Even with three full-fledged studios in operation, Amazon has yet to ship a major game, canceling the multiplayer sports brawler Breakaway last year.

One thing is for certain: Google wants to make a splash. In January 2018, the company hired Phil Harrison, the veteran video game executive who spent long stints at Sony and Microsoft as a top manager on the PlayStation and Xbox. Google has also been on a massive hiring spree, bringing in experienced video game developers and marketers from EA, PlayStation, and many other top companies. The money is certainly there. Only time will tell if Yeti materializes in some form or simply goes the way of Google Glass.
 
Last edited:

AB Ziggy

Banned
Joined
Dec 14, 2012
Messages
10,686
Reputation
-985
Daps
25,612
I was part of the Project Stream beta they rolled out. It worked amazingly well on my 2015 MacBook Pro. I hardly experienced any lag outside of the very beginning of the game probably adjusting to my home internet for the first time. But it was very smooth overall.

Google might be onto something with this if they manage to get the support from major game developers, but this is gonna be a crowded market(and a small one since most gamers will still prefer to actually own their games) with Microsoft and Amazon also coming in with their game streaming services.
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
60,137
Reputation
7,898
Daps
110,138
Interested in this. Like others Project Stream worked fine on my connection. Only thing that could've been better was the visuals.
 

Rekkapryde

GT, LWO, 49ERS, BRAVES, HAWKS, N4O...yeah UMAD!
Supporter
Joined
May 1, 2012
Messages
146,911
Reputation
26,312
Daps
492,678
Reppin
TYRONE GA!
I was part of the Project Stream beta they rolled out. It worked amazingly well on my 2015 MacBook Pro. I hardly experienced any lag outside of the very beginning of the game probably adjusting to my home internet for the first time. But it was very smooth overall.

Google might be onto something with this if they manage to get the support from major game developers, but this is gonna be a crowded market(and a small one since most gamers will still prefer to actually own their games) with Microsoft and Amazon also coming in with their game streaming services.

So we got

Sony, Google, and MS all having streaming gamign services of some kind.
 

satam55

Veteran
Supporter
Joined
Jul 16, 2012
Messages
45,185
Reputation
4,893
Daps
89,053
Reppin
DFW Metroplex
Here's the original Kotaku article from last summer:

https://kotaku.com/sources-google-is-planning-a-game-platform-that-could-1827217387
Sources: Google Is Planning A Game Platform That Could Take On Xbox And PlayStation

Jason Schreier 6/28/18 4:30pm

ekftxwewbberd8aq9jzj.jpg


Over the past few months, the wildest rumors in video game industry circles haven’t involved the PlayStation 5 or Xbox Two. The most interesting chatter has centered on a tech company that’s been quietly making moves to tackle video games in a big way: Google, the conglomerate that operates our email, our internet browsers, and much more.

We haven’t heard many specifics about Google’s video game plans, but what we have heard is that it’s a three-pronged approach: 1) Some sort of streaming platform, 2) some sort of hardware, and 3) an attempt to bring game developers under the Google umbrella, whether through aggressive recruiting or even major acquisitions. That’s the word from five people who have either been briefed on Google’s plans or heard about them secondhand.



Google has been exploring video game initiatives for most of the decade. In 2014, the company was reportedly poised to acquire Twitch before Amazon swooped in. Rumors percolated for years that Google was also attempting to launch an Android-based console, similar to Amazon’s Fire TV, but that didn’t happen. In 2016, the Google-incubated studio Niantic scored one of the biggest gaming successes of the last decade with Pokémon Go, but it had spun out into an independent company the year before. And Google has a long history of hiring game developers for projects that never quite materialize.

In recent months, however, the chatter about Google has gotten louder. At the Game Developers Conference in March of this year, Google representatives met with several big video game companies to gauge interest in its streaming platform, which is code-named Yeti, sources said. (The existence of Google’s Yeti was first reported by the website The Information earlier this year.) Google also took meetings at E3 in Los Angeles a few weeks ago, those sources said, and from what we’ve heard, the company is looking not just to woo game developers to the Yeti service but to buy development studios entirely. (Google did not respond to a request for comment.)

So what is this streaming platform, exactly? Like Nvidia’s GeForce Now, the Google service would offload the work of rendering graphics to beefy computers elsewhere, allowing even the cheapest PCs to play high-end games. The biggest advantage of streaming, as opposed to physical discs or downloads, is that it removes hardware barriers for games. Games like Call of Duty can reach a significantly bigger audience if players don’t need an expensive graphics card or console to play them. As one person familiar with Yeti described it: Imagine playing The Witcher 3 within a tab on Google Chrome.

Sounds too good to be true, doesn’t it? Or sounds too much like the promise of other streaming platforms like OnLive, which failed because of lag and video compression that reduced quality? Many of the rumors we’ve heard need to be presented with some skepticism until we actually see them in action. One pie-in-the-sky idea I’ve heard floated, for example, is heavy integration between Yeti and the Google-owned YouTube. Imagine you’re playing a game and you run into a tricky boss or don’t know how to solve a puzzle. Instead of opening up your laptop or checking your phone for a guide, you could press a button to activate an overlay on your screen that cues up a YouTube walkthrough of the game you’re playing.

Whispers have been quieter about Google’s hardware, whatever that may look like, but the rumors we’ve heard suggest that it will link up with the streaming service in some way. We’re not sure whether Google is looking to compete with the technical specs of the next PlayStation and Xbox or whether this Google console will be cheaper and low-end, relying on the streaming service to pull weight.

dl9dlfcnhaaenmlbvvz5.jpg

Nvidia’s Geforce Now, which entered beta earlier this year, allows users to stream a selection of high-end games to PCs and Macs.

Those are the rumors currently floating around in games industry circles, where people are growing more excited about streaming every week. At E3 we saw both Microsoft and EA announce their own separate initiatives for streaming, and Ubisoft boss Yves Guillemot made headlines a week earlier by declaring that game streaming was the future. Xbox boss Phil Spencer recently told Kotaku contributor Keza MacDonald (for The Guardian) that he thinks streaming will tear down the borders between gaming platforms. “Our focus is on bringing console quality games that you see on TV or PC to any device,” he said.

The big splash of water on any excitement for streaming is of course internet bandwidth. Streaming big video games means uploading and downloading large amounts of data, which is difficult in many parts of the world thanks to bandwidth caps and lack of accessibility to high-speed connections. Bring that up to someone at Google and they might bring up one of the corporation’s many other initiatives: Google Fiber, a high-end broadband service that allows for speeds of up to 100x what most Americans have in their homes. While Fiber has run into roadblocks and is still a limited service, with locations in only a handful of cities, it does show that Google is capable of solutions to the bandwidth problem that no other gaming company can offer. Google also has data servers all across the world, which may allow them to reduce lag. (Seemingly endless cashflow can’t hurt, either.)

Still, some developers we’ve spoken to who have heard about the project are skeptical. Google’s history of starting and abandoning initiatives is a red flag, as is the lack of proper internet infrastructure across much of rural America. If Google were to launch dedicated hardware, what games would it launch with? What would entice developers to port to the platform? Video game history is littered with consoles that have attempted to take on Nintendo, Sony, and Microsoft only to fail in style, mostly due to lack of “killer app” video games, which is a reality that Google must face.

Other tech companies haven’t fared too well, either. Amazon has spent the past four years making big investments into gaming, spending many millions of dollars to woo top developers, build its own game engine, and buy companies like Twitch and Double Helix. Even with three full-fledged studios in operation, Amazon has yet to ship a major game, canceling the multiplayer sports brawler Breakaway last year.

One thing is for certain: Google wants to make a splash. In January 2018, the company hired Phil Harrison, the veteran video game executive who spent long stints at Sony and Microsoft as a top manager on the PlayStation and Xbox. Google has also been on a massive hiring spree, bringing in experienced video game developers and marketers from EA, PlayStation, and many other top companies. The money is certainly there. Only time will tell if Yeti materializes in some form or simply goes the way of Google Glass.
 

SCJoe

All Star
Joined
Nov 18, 2016
Messages
3,970
Reputation
484
Daps
9,527
If google gets the Sega ip's like people are saying, and Jet Set sequel is an exclusive, i am getting this mofo day one.
 
Top