Should Xbox One games be built without parity?
Its a question being asked around the community.
Now that we've seen what the technology is capable of. Will 3rd partys utilize it? And how will Sony fit in to this?
With the ps4 leading in market share 3rd parties will be reluctant to use the technology in a meaningful way, unless it can be used on both consoles.
I personally hope "Cloudgine" (the company behind the cloud stuff in crackdown) becomes an engine/middleware company and starts to pass their tech and servers to any dev that wants to use them.
Its just not clear if the PS4 is capable or if Sony and Microsoft can/will come to some type of agreement.
Thoughts?
Its a question being asked around the community.
Now that we've seen what the technology is capable of. Will 3rd partys utilize it? And how will Sony fit in to this?
With the ps4 leading in market share 3rd parties will be reluctant to use the technology in a meaningful way, unless it can be used on both consoles.
I personally hope "Cloudgine" (the company behind the cloud stuff in crackdown) becomes an engine/middleware company and starts to pass their tech and servers to any dev that wants to use them.
Its just not clear if the PS4 is capable or if Sony and Microsoft can/will come to some type of agreement.
Thoughts?