Why does the UI on Japanese games look so dated?

yardman

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You can automatically tell it's a Japanese game based off of the UI. The UI on FFXV looked so clunky and archaic. The fonts theare usually a dead giveaway.​
 
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FFXV has one of the better UIs in japanese games honestly. But I agree in general. they are way too crowded :huhldup:
 

King Koopa

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UI?!?!? :jbhmm: is that character design or stage creation, User Interface???
User interface.

And yeah for FFXV that was one of the main things that stood out and bugged me while playing. I think part of it is the stubbornness to evolve like the rest of these companies out here are doing. Hell, even a lot of their character designs are dated lol.
 

ORDER_66

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User interface.

And yeah for FFXV that was one of the main things that stood out and bugged me while playing. I think part of it is the stubbornness to evolve like the rest of these companies out here are doing. Hell, even a lot of their character designs are dated lol.

Give me an example of user interface, you mean like character select screen and whatnot right?!?:jbhmm:
 

King Koopa

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Give me an example of user interface, you mean like character select screen and whatnot right?!?:jbhmm:
Yeah menus. Anything u see like start, pause, customization, stats screens.

Also the icons/text that overlay the gameplay screens most of the time.

latest


0PqPekp.jpg


shyt looks clean at times I’ll admit, but still has that dated look this Japanese games been doing for years.

Loved Overwatch’s ui design. Just had got more life to it and not as bland...

overwatch-in-game-ui-1.jpg


Another good example imo. Horizon’s ui doesn’t have much color, but still more vibrant and not as “boring” looking as FFXV’s. A lil cluttered, but the color choice helps it blend and not too in your face at times. This image’s pink boxes highlight the design well...

0005_HZD.jpg
 

Thanos

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FFXV UI was to pay homage to older games. As for JP Games, there are plenty of games with interesting ui's like P4/P5.
 

ORDER_66

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Yeah menus. Anything u see like start, pause, customization, stats screens.

Also the icons/text that overlay the gameplay screens most of the time.

latest


0PqPekp.jpg


shyt looks clean at times I’ll admit, but still has that dated look this Japanese games been doing for years.

Loved Overwatch’s ui design. Just had got more life to it and not as bland...

overwatch-in-game-ui-1.jpg


Another good example imo. Horizon’s ui doesn’t have much color, but still more vibrant and not as “boring” looking as FFXV’s. A lil cluttered, but the color choice helps it blend and not too in your face at times. This image’s pink boxes highlight the design well...

0005_HZD.jpg


I think because Japanese devs focus on all their resources on the game, the menus and select screens come like throwaway projects...:francis: I mean how long are you on the menu screen?!? Although I think the illest menu screen select screens was Batman Arkham city:banderas: rocksteady the gods...



:mjcry: it's was so beautiful they love batman so much... so much lore, story grittiness went into it.
 
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